Project Scouting Takes Scouts Out
Jim Stout
The Leader, May 1990
B.C./Yukon's Project Scouting is designed to help Scouters and youth members
become more aware of the environment and encourage sections to undertake environmental
enhancement and conservation projects.
The province has developed a kit of activities to get Scouts outdoors and thinking
about their natural surroundings, and we share some of its contents here. Each
activity consists of an outdoors game and project. The best setting is any vacant
land with tree cover (e.g. a wooded park) reasonably close to your meeting hall.
Activity One
Game: Wells Fargo
Equipment
- Six silver or gold ingots (if budget restraints prevent the use of real
ingots, pieces of 2x2 wrapped in silver or gold foil will do).
- Strips of paper 2 cm x 20 cm in two colours for "lives".
- Safety pins (one per player plus extras)
To Play (20 minutes)
Organize the troop in two equal teams and assign each a "life" colour.
Each player pins a life of the appropriate colour on his right shoulder.
Organize the play area unto halves and assign each team one half to defend.
Each team sets up a bank and a jail in its territory, marking out a ground area
3 m x 3 m for each with string or flour.
Give each team three ingots to deposit in its bank.
On signal, players try to sneak into their opponents' territory to steal their
ingots and carry them to their own bank.
A player may carry only one ingot at a time.
A player is captured when an opponent tears his life from his shoulder. Captures
may be made only in the opposition's territory (attacking zone).
If he is carrying one, a captured player must surrender the ingot to his captor,
then go to the enemy jail, where he receives a new life but must stay until
rescued by a teammate. In order to make the rescue, the teammate must run into
the jail and tag inmates without being caught.
When time is up, the team with the most ingots in the bank is winner.
Activity Two
Discovery Scavenger Hunt
Give each patrol a list and half an hour to see how many items they can locate
within the boundaries of your play area. Remind Scouts of the importance of
making minimum impact. They write notes on the items they observe in each category
but do not collect specimens.
When the hunt is over, patrols gather and compare findings. If their report
includes particularly interesting observations, take the whole troop for a walk
to see them.
Patrol Instructions
As a patrol, find as many of these natural items as you can within the designated
area.
- Two things with chlorophyll in them
- Coniferous trees
- Things that fly
- Parasites
- A natural object that is red
- Plants with berries
- Something you might use if you were fishing
- Something that swims
- Evidence of death
- Insects
- A natural object that is blue
- Things that are part of the food chain
- Evidence of disease
- Mammals
- An example of the interdependence of natural things
Game: Poachers and Eco-Police
Equipment
- 50 animal cards (8 cm squares cut from cardboard: draw an animal outline
or write an animal name on each)
- Strips of paper 2 cm x 20 cm in two colours for "lives"
- Safety pins one per player and some extras
To Play (15 minute rounds)
Hide the cards randomly throughout the play area. Explain that it is a wildlife
reserve and hunting is prohibited.
Organize the troop into two equal teams and assign a colour to each. Players
pin a life of the appropriate colour to their right shoulder.
Name one team the EcoPolice (conservation officers), who ensure there is no
hunting in the preserve. Name the other team the Poachers, who try to capture
animals and take them back to their hunting lodge.
Designate a zone at one end of the play area the hunting lodge. Poachers begin
the game at the lodge and EcoPolice scatter through the whole preserve area.
Set a time of 15 minutes for the game.
On a signal, Poachers set out to hunt animals, capture them by putting the
cards in their pocket, and return to the hunting lodge without being caught.
Poachers may capture only one animal on each trip from the lodge.
EcoPolice try to arrest Poachers with animals. They make the arrest by removing
the life from a Poacher's shoulder.
If the Poacher has an animal, he must surrender it and return to the hunting
lodge for a new life. If he isn't in possession of an animal, the arrest is
unlawful and the EcoPolice must return the Poacher's life. Poachers may not
capture EcoPolice.
When time is up, bring together the troop and tally up the number of animals
captured and the number saved by the EcoPolice. Gather up all the animal cards,
including those still hidden in the area, send out leaders to hide them again,
switch team roles, and play another 15 minute round.
Project: Forest Inventory
Within your plot, select a rectangular zone for each patrol and mark it with
flagging (be sure to remove flags when the activity is over). The size of the
plot will depend on the density of tree cover. Ideally, each area will contain
20 to 30 trees and include both conifers and deciduous varieties.
Make available source materials to help Scouts identify the trees: field guides
for your area; publications prepared by your provincial parks ministry or forestry
association.
Instructions to Patrols
Examine the trees in the area assigned to you and answer the questions as best
you can. You have 30 minutes to complete the task.
- How many trees are there in your area?
- How many are coniferous?
- How many are deciduous?
- List the different species of trees in your area and the number of each
species.
- Which tree in your area is tallest? How tall is it?
- Which tree is shortest? What height is it?
- Do any of the trees show evidence of disease? If so, record observed signs.
- Do any of the trees show damage inflicted by people? If so, what sort of
damage?
- What evidence do you see that trees support other forms of life?
- Which tree do you think is the oldest? Why?
- Are there any zones in your area where no trees are growing? What do you
think causes this?
- Is the undergrowth near the base of all the trees the same throughout your
area? If not, what differences do you observe?
- Are the trees in your area equally spaced? If not, what factors do you think
contributes to the irregular spacing?
- Which tree contains the greatest volume of wood? What do you estimate as
the number of cubic metres of wood it contains? The following formula for
calculating the volume of a cylinder will help you make the estimation: volume
equals 3.12 times the radius squared times the height.
- Do you think your area would be improved if some or all of the trees were
cut down? Please give reasons to support your answer.
Activity Three
Game: Quick Frozen Critters
From the Project Wild Activity Guide, this game focuses on the relationship
between predators and prey. Use any set of predators and prey you wish (hawks
and squirrels, wolves and deer, etc.).
Equipment
- Strips of paper 2 cm x 20 cm for prey
- Safety pins
- Predator identification (the simplest is to ask predators to tie their neckerchief
around the right arm)
- Five small circles (one to two metres diameter) marked with string or flour
com on the ground to serve as temporary shelters
- At least three food tokens per player (5 cm squares of cardboard work well)
To Play
Designate one end of the playing area permanent shelter for prey and the other
end the prey's food supply where food tokens have been scattered on the ground.
Mark out five temporary shelters between the two ends of the play area. Organize
the troop into predators and prey - one predator for every five prey. Prey animals
pin a life on the right shoulder. Predators tie on neckerchiefs.
Play a series of five minute rounds so that no prey languish too long in the
cemetery and everyone has a chance to be a predator.
During each round, prey must collect food tokens and bring them to their permanent
shelter. They may bring only one token each trip. Predators must capture at
least two prey animals by tearing a life from the shoulder. Captured prey go
to the prey cemetery on the sidelines. Prey are safe from capture when standing
in the permanent or any of the temporary shelters, but predators may go anywhere
else in the play area. Prey have one other defensive option. They may freeze
whenever a predator approaches within two metres. In the freeze position, the
only things prey may move are eyelids. As long as a prey animal remains frozen,
a predator may not capture him. Once the prey moves. it is open season.
Activity Four:
Photo Essay
In this activity, patrols prepare a pictorial record of some of the natural
phenomena they've observed during past projects. Each patrol needs a camera
with flash and 20-24 exposure colour print film.
Patrols have a list of 12 subjects to photograph and must choose six other
subjects. Before the next meeting, they must have their prints developed and
mounted on cardboard for display.
Patrol Instructions
Your task is to take 18 photographs in your area. The photos must include the
12 subjects listed below as well as six others of your own choice. The only
criteria for the subjects you choose yourselves is that they must feature some
natural phenomena or object in the area As well as natural subjects, your photos
must include members of your patrol.
- At least two pictures must include all patrol members except one.
- Each member of your patrol must appear in at least three pictures.
- At least four pictures must contain only one Scout.
- At least two pictures must contain only two Scouts.
Mandatory Photo Subjects
- The most beautiful tree in the area
- The most littered part of the area
- The most colourful natural object
- An example of old life providing for new
- Your patrol's favourite spot in the area
- The spot where the presence of people is most noticeable
- The best smelling spot
- The ugliest nonhuman natural object in the area
- Evidence of spring
- A plant you cannot name
- The spot containing the densest vegetation
- The best patrol in the area
Give these ideas a try this spring. If you don't have a suitable spot close
to your meeting place, think spring camp. They are designed to go whatever weather.
As Scouter Stout says, "There are no reported cases of Scouts shrinking
or dissolving in the rain."
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