InsaneScouter

Number Catch

One player is chosen to be pitcher and all the others count off starting with one to ten etc. The pitcher throw the ball as high in the air as he can while he calls one of the numbers. The cub whose number is called runs to get the ball. The pitcher and all the others race to get as far away as possible. When the player gets the ball in his hands he yells "STOP", and all stop running. The cub tries to hit one of the players with the ball. If he succeeds, the player who was hit is pitcher for the next game, but if he misses, he himself is the pitcher.




Helping leaders one resource at a time...

Materials found on the InsaneScouter's Website © 1998 - 2008 may be reproduced and used by all Scouting volunteers for training, entertainment and program purposes consistent with Scouting and Guiding Organizations. No material found here may be used or reproduced for electronic redistribution or for commercial or other non-Scouting purposes without the express written permission of InsaneScouter. Please be advised that InsaneScouter is NOT affiliated with Scouting or Guiding Orgnization. All opinions expressed on these pages are those of the orginal authors. All holdings are subject to this Disclaimer.