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Rockets And Interceptors



  • Type: Pack
  • Equipment: Some coloured bands, six tins, number of bottle-tops or dried peas.

For this game the area needs to be partly open,and partly of the kind where Cubs can hide themselves :i.e. with scrub lupins and little hillocks etc. The Cubs are divided into two teams, Rockets and Interceptors, each with their own coloured bands. They change sides at half time.

About six targets are laid out in the playing area as wide apart as possible. They should be about 10 inches diameter each, and have a Leader as umpire at or near each end, and a tin in the middle. Only the Rockets are allowed in the target areas, and no more than four Interceptors are allowed to hover around each target area. Each Rocket is given five warheads (botte tops). If so desired special war-heads can be issued worth five bottle tops each. Five of these should be issued and these Rockets should have no ordinary war-heads worth one bottle-top each.

The aim of the Rockets is to destroy the target areas by landing a fixed number of warheads in them, say, 25 for each target area. A bonus of 10 war-heads can be given for each target area wholly destroyed. The rockets have to run into the target areas without being touched by an Interceptor. If they are tagged they must give up one of their war-heads. The special warhead must be given up in total. Winner is the side with most war-heads at the end. (after two halves)


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