Kingfisher Race

  • Type: Water game
  • Equipment: Corks and string

For this game tie the corks to small rocks, using a short piece of string. The Cubs are in Sixes. On "go" the first Cub in each races into each about 2 feet of water where the corks are sunk, dives under, picks up a cork in his teeth, and runs back. First Six complete wins.

 

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